Wesfolk Mage
The study of magic followed by the Wesfolk are based on healing. They do however practice a bit of fire magic, and are respected in the Wesfolk community.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.
Information
Advances from: | |
Advances to: | Wesfolk Wizard |
Cost: | 20 |
HP: | 26 |
Movement: | 5 |
XP: | 54 |
Level: | 1 |
Alignment: | chaotic |
ID | Wesfolk Mage |
Abilities: | heals +4 |
Attacks (damage - count)
staff melee | 4 - 2 impact | ||
missile ranged | 6 - 3 fire | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |